<!--
 * @Descripttion: 
 * @Author: 张正兴
 * @Date: 2022-03-24 09:41:04
 * @LastEditors: 张正兴
-->
<!DOCTYPE html>
<html lang="">
  <head>
    <meta charset="utf-8" />
    <meta http-equiv="X-UA-Compatible" content="IE=edge" />
    <meta name="viewport" content="width=device-width,initial-scale=1.0" />
    <link rel="icon" href="<%= BASE_URL %>favicon.ico" />
    <title><%= htmlWebpackPlugin.options.title %></title>

    <script type="x-shader/x-vertex" id="vertexshader">

      varying vec2 vUv;

      void main() {

      	vUv = uv;

      	gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );

      }
    </script>

    <script type="x-shader/x-fragment" id="fragmentshader">

      uniform sampler2D baseTexture;
      uniform sampler2D bloomTexture;

      varying vec2 vUv;

      void main() {

      	gl_FragColor = ( texture2D( baseTexture, vUv ) + vec4( 1.0 ) * texture2D( bloomTexture, vUv ) );

      }
    </script>
  </head>
  <body>
    <noscript>
      <strong
        >We're sorry but <%= htmlWebpackPlugin.options.title %> doesn't work properly without JavaScript enabled. Please
        enable it to continue.</strong
      >
    </noscript>
    <div id="app"></div>
    <!-- built files will be auto injected -->
  </body>
</html>
